GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![Either Windows or Unity is limiting my game to only detect 4 controllers, should be able to support more right? Possibly Windows issue and not Unity? : r/Unity3D Either Windows or Unity is limiting my game to only detect 4 controllers, should be able to support more right? Possibly Windows issue and not Unity? : r/Unity3D](https://preview.redd.it/either-windows-or-unity-is-limiting-my-game-to-only-detect-v0-i5piqhtlek6b1.jpg?width=3024&format=pjpg&auto=webp&s=e8132ef9284ea35c02f372ea33a082ef9938dfc6)